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Macromedia Flash MX Game Programming

 

You are here: Computing & Internet > Computer Software Package... > Computer Games 

Word Power Books

Macromedia Flash MX Game Programming


by Craig Murray (Author)

 

Mixed media product

ISBN: 9781592000364

 

Availability:
If Item in stock, posted within 24 hours. Otherwise expected despatch within 5 to 15 working days.

 

Our Price: £43.85

RRP £43.85 , Save £0.00

 

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This guide takes the reader on a journey through the evolving art of Flash game programming. It is designed for everyone from the absolute beginner to the salty veteran. The book begins with a full introduction to the Flash MX authoring environment. Unlike nearly all web game programming books, this book doesn't suffer from a lack of depth and shy away from the more advanced concepts that occur in game development. The author builds several games throughout the book, some of which focus heavily on Artificial Intelligence while another set of games will concentrate on Physics. These games will get into mass, velocity, acceleration; etc. Great care is taken to present the foundational information fully and clearly to ensure readers are fully prepared for the challenges to come. Flash often suffers from performance issues due to its heavy chip dependence. The last chapters of this book focus heavily on performance and optimization issues.


 

ISBN 1592000363
ISBN13 9781592000364
Publisher Premier Press
Format Mixed media product
Publication date 06/11/2003
Pages 755
Weight (grammes) 1275
Published in United States
Height (mm) 240
Width (mm) 190