Word Power Books

Book Search

A value is required.

Word Power Books
Word Power Books

TOP 10 BOOKS

Word Power Books

Making the Future

Noam Chomsky

£9.59

More Info
Word Power Books

Selected Poems

Tom Leonard

£9.00

More Info
Word Power Books

A Thorn in Their Side

Robert Green

£14.39

More Info
Word Power Books

Britain's Empire

Richard Gott

£18.75

More Info
Word Power Books

The Poor Had No Lawyers

Andy Wightman

£7.49

More Info
Word Power Books

Scottish Novels of the Second World War

Isobel Murray

£12.99

More Info
Word Power Books

Occupy!

Eli Schmitt

£7.49

More Info
Word Power Books

Neo-Liberal Scotland

David Miller

£24.99

More Info
Word Power Books

Outside the Narrative

Tom Leonard

£11.99

More Info
Word Power Books

All Made Up

Janice Galloway

£11.04

More Info
Word Power Books

Halo and Philosophy

 

You are here: Computing & Internet > Computer Software Package... > Computer Games 

Word Power Books

Halo and Philosophy


by Luke Cuddy (Author)

 

Paperback

ISBN: 9780812697186

 

Availability:
If Item in stock, posted within 24 hours. Otherwise expected despatch within 5 to 15 working days.

 

Our Price: £11.99

RRP £11.99 , Save £0.00

 

0 customer(s) reviewed this product



  • Description
  • Reviews
  • Book Details


Since the "Doom" series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. "Halo" is one of the greatest, most successful FPSs ever to grace the world of gaming. Although "Halo" is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. <br>"Halo"'s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does "Halo"'s music match the experience of the gamer? Would Plato have used "Halo" to train citizens to live an ethical life? What sort of Artificial Intelligence exists in "Halo" and how is it used? Can the player's experience of war tell us anything about actual war? Is there meaning to Master Chief's rough existence? How does it affect the player's ego if she identifies too strongly with an aggressive character like Master Chief? Is "Halo" really science fiction? Can "Halo" be used for enlightenment-oriented thinking in the Buddhist sense? Does "Halo"'s weapon limitation actually contribute to the depth of the gameplay? When we willingly play "Halo" only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does "Halo""'s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? <br>These questions are tackled by writers who are both "Halo" cognoscenti and active philosophers, with a foreword by renowned "Halo" fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.<br>


 

ISBN 812697189
ISBN13 9780812697186
Publisher Open Court Publishing Co ,U.S.
Format Paperback
Publication date 28/07/2011
Pages 220 pp
Weight (grammes) 331
Published in United States
Height (mm) 229
Width (mm) 154