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Essential 3ds Max 8.0
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Essential 3ds Max 8.0
Mixed media product ISBN: 9781556224850
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- Contents
Guides readers through every major aspect of 3D Studio MAX, from customising the user interface and creating a basic material to adding lights and creating a composite scene with a background plate. This book also includes modelling exercises which demonstrate how to create several projects including an interior, a fish, a human head, and an ear.
This book guides readers through every major aspect of 3D Studio MAX, from customising the user interface and creating a basic material to adding lights and creating a composite scene with a background plate. Modelling exercises demonstrate how to create several projects including an interior, a fish, a human head, and an ear. Learn how to: use the various tools and modifiers available in 3ds Max; adjust light and material settings to create desired effects; create objects using poly modelling and spline modelling techniques; build a proper mesh so your characters animate correctly; unwrap your objects in order to prepare them for texturing; and avoid common industry mistakes. The companion files include colour images of all the figures in the book and example files used in the modelling chapters.
| ISBN | 1556224850 |
| ISBN13 | 9781556224850 |
| Publisher | Wordware Publishing Inc.,U.S. |
| Format | Mixed media product |
| Publication date | 01/01/2006 |
| Pages | 406 |
| Weight (grammes) | 554 |
| Published in | United States |
| Height (mm) | 230 |
| Width (mm) | 155 |
Understanding 3D Space
3D Studio Max at a Glance
Modelling 101
Creating a Basic Material
Adding Lights to Your Scene
Rendering Your Scene
Additional Modelling Tools and Modifiers
Architectural Modelling Exercise: Interior
Organic Modelling Basics
Organic Modelling Exercise: Creating a Basic Character
Organic Modelling Exercise
Creating a Simple Head
Organic Modelling Exercise: Creating a Fish
Spline Modelling
Spline Modelling Exercise: Creating the Hull of a Boat
Becoming an Advanced Modeler/Artist
Using UVW Map and Unwrap UVW
Advanced Modelling Exercise: the Human Ear
Animation Basics
Creating a Basic Composite Over a Background Plate
Index.
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