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Digital Applications for Cultural and Heritage Institutions
Selected Papers from the EVA Conferences
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Digital Applications for Cultural and Heritage Institutions
Hardback ISBN: 9780754633594
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Collects papers from EVA conferences, covering case studies from the world's greatest institutions, as well as from some of the smallest and most innovative. Topics covered in this book include virtual reconstruction of destroyed buildings, digital image archiving, 2D and 3D digitization projects, website evaluation and virtual archaeology.
Electronic imaging and digital applications have brought numerous benefits for museums, galleries, archives and other organizations in the arts, culture and heritage sectors. Bringing together leading international practitioners from different disciplines, the EVA (Electronic Imaging and the Visual Arts) conferences help those working in the field to gain the most from developments in multimedia technology. This accessible volume collects recent papers from EVA conferences, covering case studies from the world's greatest institutions, as well as from some of the smallest and most innovative. Topics covered include virtual reconstruction of destroyed buildings, digital image archiving, 2D and 3D digitization projects, website evaluation, virtual archaeology, handheld interactive visitor support, exploiting digital cultural heritage and electronic aids for non-speaking people, as well as summaries of international research and technology development. The volume presents in convenient form the wealth of experience of a great variety of international specialists, allowing readers to further enhance the visitor experience of their collections.
| ISBN | 754633594 |
| ISBN13 | 9780754633594 |
| Publisher | Ashgate |
| Format | Hardback |
| Publication date | 28/10/2005 |
| Pages | 328 |
| Weight (grammes) | 751.00 |
| Published in | United Kingdom |
| Height (mm) | 234 |
| Width (mm) | 156 |
Introduction and International Overview
Part 1: Strategic Developments: DigiCULT: unlocking the value of the cultural heritage sector, Andrea M. Mulrenin
Culture as a driving force for research and technology development, J. Taylor, J.-A. Beraldin, G. Godin, R. Baribeau, L. Cournoyer, P. Boulanger, M. Rioux and J. Domey
The information society and technology (IST) in Russian culture: strategic review and new initiatives, Nadezda V. Brakker and Leonid A. Kujbyshev. Part 2: Cooperative Projects: ARCHTERRA: an EU project to promote cultural cooperation among Eastern and Western European archaeological communities, Nuccia Negroni Catacchio, Laura Guidetti, Giovanni Meloni and Maurizio Camnasio
CHIMER - a cultural heritage application for 3G environment developed by European children, Romana Krizova
The German-Japanese project for virtual reconstruction of two valuable destroyed buildings, Anne Griepentrog, Alfred Iwainsky and Jan Jordan. Part 3: Recreating and Preserving the Past: Historical buildings in 3D: from cathedral to synagogue and Jewish quarter, Ing. Falk Krebs and Edgar Bruck
Image-based object reconstruction and visualization for inventory of cultural heritage, Jana Visnovcova, Armin Gruen and Li Zhang
A virtual open air museum in three dimensions in Latria, Edvins Snore
The virtual Dead Sea Scrolls and the electronic art garden, Susan Hazan
The production of conservation facsimiles: the tomb of Seti I, Adam Lowe. Part 4: Digital Archiving: Digital image picture archives: Theory and practice in Switzerland, Rudolf Gschwind, Lukas Rosenthaler, Roger Schnider, Franziska Frey and Jeanette Frey
Museum and archive softward for the BMW corporate archives, Wolfgang Kaufmann
The ICCD catalogue's general information system: A tool for knowledge, preservation and valorization of national cultural heritage, Maria Luisa Pollchetti. Part 5: Design, Retrieval and Protection: The Cleveland special exhibitions tool - an elegant solution to a common requirement, Ben Rubinstein and Holly Witchey
PROMETHEUS: the distributed digital image archive for research and academic teaching, Sigrid Ruby and Ute Verstegen
The heritage illustrated thesaurus: an online resource for monument identification (HITITE), Phil Carlisle
An approach to adding value while recording historic gardens and landscapes (VALHALLA), John Counsell
Copyright protection and exploitation of digital cultural heritage, Dimitrios K. Tsolis, George K. Tsolis, Emmanouil G. Karatzas, Dimitrios A. Koutsomitropoulos and Theodore S. Papatheodorou
Protection of intellectual property: a must in digital content exploitation, Jean Barda and Claude Rollin. Part 6: Special Needs: On-line access to cultural and educational resources for disabled people: an international challenge, Marcus Weisen
Web access to cultural heritage for the disabled, Jonathan P. Bowen
Accessible internet applications: principles and guidelines, Beate Schulte and Ulrike Peter
Evaluating websites for accessibility, Brigitte Bornemann-Jeske
Breaking down barriers - electronic aids for non-speaking people, Jochen Scherer. Part 7: Interactive Realities and Future Possibilities
New media art and the contemporary museum environment: a case study based on the NMPFT's award winning gallery, Malcolm Ferris
MUSEUMNET: reactivity - a new application metaphor, Alessandro Mecocci
Design of a handheld interactive support for museum visitors, C. Ciavarella and F. Paterno
The impact on haptic 'touching' technology on cultural applications, Stephen Brewster
The Gulliver project: performers and visitors, Anton Nijholt. Part 8: Conclusions and Future Trends, James Hemsley, Vito Cappellini and Gerd Stanke
Index.
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