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Beginning Directx 9
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Beginning Directx 9
CD-ROM ISBN: 9781592003495
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There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX. In order to fully understand DirectX and the game programming process, readers need examples that build on previous chapters to the completion of a playable game. "Beginning DirectX 9" does just that. Readers should have basic understanding of 3D math and C++. With this rudimentary experience, "Beginning DirextX 9" enables readers to create a playable game using easy-to-understand examples.
| ISBN | 1592003494 |
| ISBN13 | 9781592003495 |
| Publisher | Course Technology Inc |
| Format | CD-ROM |
| Publication date | 01/05/2004 |
| Pages | 304 |
| Weight (grammes) | 713 |
| Published in | United States |
| Height (mm) | 231 |
| Width (mm) | 186 |
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