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3D Videocommunication
Algorithms, Concepts and Real-time Systems in Human Centred Communication
You are here: Technology, Engineering, ... > Electronics & Communicati... > Communications Engineerin... > Television Technology
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3D Videocommunication
Hardback ISBN: 9780470022719
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- Contents
The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future.
Researchers and students interested in the field of 3D audio-visual communications will find "3D Videocommunication" a valuable resource, covering a broad overview of the current state-of-the-art. Practical engineers from industry will also find it a useful tool in envisioning and building innovative applications.
| ISBN | 47002271 |
| ISBN13 | 9780470022719 |
| Publisher | John Wiley & Sons Ltd |
| Format | Hardback |
| Publication date | 28/07/2005 |
| Pages | 364 |
| Weight (grammes) | 828 |
| Published in | United Kingdom |
| Height (mm) | 251 |
| Width (mm) | 180 |
List of Contributors.
Symbols.
Abbreviations.
Introduction by O. Schreer, P. Kauff, T. Sikora.
SECTION I: APPLICATIONS OF 3D VIDEOCOMMUNICATION.
1. History of Telepresence
(W.A. IJsselsteijn).
2. 3D TV broadcasting (C. Fehn).
3. 3D in Content Creation and Post-Production (O. Grau).
4. Free Viewpoint Systems (M. Tanimoto).
5. Immersive Videoconferencing (P. Kauff, O. Schreer).
SECTION II: 3D DATA REPRESENTATION AND PROCESSING.
6. Fundamentals of Multiple View Geometry (E. Trucco, S. Ivekovic, A. Fusiello).
7. Stereo Analysis (N. Atzpadin, J. Mulligan).
8. Reconstruction of Volumetric 3D Models (P. Eisert).
9. View Synthesis and Rendering Methods (R. Koch, J.-F. Evers-Senne).
10. 3D Audio Capture and Analysis (M. Schwab, P. Noll).
11. Coding and Standardization (A. Smolic, Th. Sikora).
SECTION III: 3D REPRODUCTION.
12. Human Factors of 3D Displays (W.A. IJsselsteijn, P.J.H. Seuntiens, L.M.J. Meesters).
13. 3D Displays (S. Pastoor).
14. Mixed Reality Displays (S. Pastoor, C. Conomis).
15. Spatialised Audio and 3D Audio Rendering (Th. Sporer, S. Brix).
SECTION IV: 3D DATA SENSORS.
16. Sensor-Based Depth Capturing (Joao G.M. Goncalves, V. Sequeira).
17. Tracking and User Interface for Mixed Reality (T. Ebrahimi, Y. Abdeljaoued, D. Marimon).
Index.






